<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Hardcodet.Wpf.GenericTreeView</name>
    </assembly>
    <members>
        <member name="T:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1">
            <summary>
            Observes bound items, and updates the tree
            accordingly if items are being added or removed.
            </summary>
            <typeparam name="T"></typeparam>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.childCollections">
            <summary>
            Stores the currently observed child collections of
            monitored parent items, stored by their parent's
            key.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.tree">
            <summary>
            The tree that renders the observed items.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.#ctor(Hardcodet.Wpf.GenericTreeView.TreeViewBase{`0})">
            <summary>
            Creates the monitor with the tree to be processed.
            </summary>
            <param name="tree">The tree that renders the monitored
            items.</param>
            <exception cref="T:System.ArgumentNullException">If <paramref name="tree"/>
            is a null reference.</exception>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.RegisterItem(System.String,System.Collections.Generic.ICollection{`0})">
            <summary>
            Creates a change listener for a given item's
            child nodes and caches the collection.<br/>
            This requires the submitted <paramref name="childItems"/>
            collection to be of type <see cref="T:System.Collections.Specialized.INotifyCollectionChanged"/>.
            If the collection does not implement this interface, a debug
            warning is issued without an exception.
            </summary>
            <param name="itemKey">The unique key of the parent
            item, as returned by <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetItemKey(`0)"/>.
            </param>
            <param name="childItems">The item's childs as returned by
            <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetChildItems(`0)"/>.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.RemoveNodes(System.Windows.Controls.ItemCollection)">
            <summary>
            Deregisters event listeners for all nodes.
            </summary>
            <param name="treeNodes">A collection of tree
            nodes to be removed.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.UnregisterListeners(System.Windows.Controls.TreeViewItem)">
            <summary>
            Removes listener for an item that is represented
            by  a given <paramref name="node"/> from the cache, and also
            processes all the node's descendants recursively.
            </summary>
            <param name="node">The node to be removed.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.Clear">
            <summary>
            Deregisters the all listeners and clears
            the cache.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.OnItemCollectionChanged(System.Object,System.Collections.Specialized.NotifyCollectionChangedEventArgs)">
            <summary>
            Invokes if one of the observed collections is being changed. Triggers
            updates of the tree control.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.ClearChilds(System.String)">
            <summary>
            Removes all childs of a given parent node.
            </summary>
            <param name="parentItemKey"></param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.HandleRemovedChildItems(System.Collections.Generic.ICollection{`0},System.Collections.Specialized.NotifyCollectionChangedEventArgs)">
            <summary>
            Updates the tree if items were removed from an observed
            child collection. This might cause rendered tree nodes
            to be removed. In case lazy loading is enabled, the update
            of the UI may be as subtle as to remove an expander from
            a collapsed node if the represented item's childs were
            removed.
            </summary>
            <param name="observed">The observed collection.</param>
            <param name="e">The event arguments that provide the
            removed items.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.HandleNewChildItems(System.Collections.Generic.ICollection{`0},System.Collections.Specialized.NotifyCollectionChangedEventArgs)">
            <summary>
            Updates the tree with newly added items.
            </summary>
            <param name="observed">The observed collection.</param>
            <param name="e">Collection event args.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.GetParentNode(`0,System.Collections.Generic.ICollection{`0})">
            <summary>
            Gets the tree node that represents the parent
            of a given item.
            </summary>
            <param name="childItem">A currently processed item that
            contains a parent.</param>
            <param name="collection">The collection that contains
            <paramref name="childItem"/>.</param>
            <returns>The parent tree node (UI control) that reprents the
            logical parent of <paramref name="childItem"/>.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.RemoveCollectionFromCache(System.String)">
            <summary>
            Removes a given collection from the internal cache
            and deregisters its event listener.
            </summary>
            <param name="itemKey">The item key under which the
            collection is stored in the cache.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.RemoveCollectionFromCache(System.Collections.Specialized.INotifyCollectionChanged)">
            <summary>
            Removes a given collection from the cache. This method is
            only called if something went wrong and a collection's item
            cannot be found anymore.
            </summary>
            <param name="col">The collection to be removed.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.TryFindParentKey(System.Object)">
            <summary>
            Searches the cache for a given collection.
            </summary>
            <returns>The key of the parent item that contains the
            submitted child collection. If no matching entry was found
            in the cache, a null reference is being returned.</returns>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.ChildCollections">
            <summary>
            Gets the currently observed child collections of
            monitored parent items, stored by their parent's
            key.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.Tree">
            <summary>
            Gets the tree that renders the observed items.
            </summary>
        </member>
        <member name="E:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1.MonitoredCollectionChanged">
            <summary>
            Bubbles an <see cref="E:System.Collections.Specialized.INotifyCollectionChanged.CollectionChanged"/>
            event of one of the observed collections. The sender is the
            changed collection.
            </summary>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1">
            <summary>
            An abstract composite control that hosts a single
            <see cref="T:System.Windows.Controls.TreeView"/> control.
            </summary>
            <typeparam name="T">The type of the tree's items.</typeparam>
            <summary>
            Encapsulates dependency properties etc.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ignoreItemChangeEvents">
            <summary>
            Helper flag which indicates that selection
            events from the tree should be ignored. Used
            during recreation of the tree.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.isTreeRendered">
            <summary>
            This flag is set to true as soon as the tree has
            been rendered the first time.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.currentLayout">
            <summary>
            The tree's internal layout. Used to keep track of expanded
            nodes, even if they are virtualized.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.monitor">
            <summary>
            Used to track modifications in child collections of rendered
            items if the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> dependency
            property is true.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.#ctor">
            <summary>
            Inits the tree.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnInitialized(System.EventArgs)">
            <summary>
            Makes sure a tree is present, and renders the control
            with the assigned items.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Refresh">
            <summary>
            Triggers a refresh of the tree.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Refresh(Hardcodet.Wpf.GenericTreeView.TreeLayout)">
            <summary>
            Recreates the tree with a given tree layout.
            </summary>
            <param name="layout">Defines the layout of the tree.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnTreeNodeCollapsed(System.Object,System.Windows.RoutedEventArgs)">
            <summary>
            Receives a bubbled collapsed event. This causes the tree
            to clear all items that have become invisible.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnNodeCollapsed(System.Windows.Controls.TreeViewItem)">
            <summary>
            Clears all subnodes of the currently active tree, if lazy loading
            is enabled.
            </summary>
            <param name="treeNode">The collapsed tree view node.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnTreeNodeExpanded(System.Object,System.Windows.RoutedEventArgs)">
            <summary>
            A static event listener which is invoked if a tree's node is being
            expanded. This event is being observed because nodes may need to
            be created if lazy loading is active.
            </summary>
            <param name="sender">The processed <see cref="T:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1"/>
            control.</param>
            <param name="e">Event arguments. The <see cref="P:System.Windows.RoutedEventArgs.OriginalSource"/>
            property provides the expanded tree node.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnNodeExpanded(System.Windows.Controls.TreeViewItem)">
            <summary>
            Handles lazy creation of child nodes if a node is being expanded
            the first time.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RenderTree(System.Collections.Generic.IEnumerable{`0},Hardcodet.Wpf.GenericTreeView.TreeLayout)">
            <summary>
            Renders the tree and optionally preserves its current layout.
            </summary>
            <param name="items">The items to be displayed on the tree.</param>
            <param name="layout">The layout to be applied on the tree.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.CreateItemNode(`0,System.Collections.IList,Hardcodet.Wpf.GenericTreeView.TreeLayout)">
            <summary>
            Creates a single <see cref="T:System.Windows.Controls.TreeViewItem"/> node that represents a
            given item of the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> collection and assigns the
            item to the node's <see cref="P:System.Windows.Controls.HeaderedItemsControl.Header"/>
            property.<br/>
            If the node's child item collection should be observed for changes
            (<see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItemsProperty"/>), the item's child collection
            is registered with the tree's <see cref="T:Hardcodet.Wpf.GenericTreeView.ItemMonitor`1"/>.
            </summary>
            <param name="item">The item which is being represented by a tree node.</param>
            <param name="parentNodes">The parent collection that contains the created
            tree node item.</param>
            <param name="layout">Stores a predefined layout for the tree. May be null.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.CreateTreeViewItem(`0)">
            <summary>
            Creates an empty <see cref="T:System.Windows.Controls.TreeViewItem"/>
            which will represent a given item. The default
            method just returns an empty <see cref="T:System.Windows.Controls.TreeViewItem"/>
            instance. Override it in order to further customize
            the item, or return a custom class that derives from
            <see cref="T:System.Windows.Controls.TreeViewItem"/>.
            </summary>
            <param name="item">The item which will be represented
            by the returned <see cref="T:System.Windows.Controls.TreeViewItem"/>.</param>
            <returns>A <see cref="T:System.Windows.Controls.TreeViewItem"/> which will represent
            the submitted <paramref name="item"/>.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ApplySorting(System.Windows.Controls.TreeViewItem,`0)">
            <summary>
            Copies the <see cref="T:System.ComponentModel.SortDescription"/> elements of
            the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptions"/> collection to
            a currently processed tree node. This method is being
            invoked during the initialization of a given node.<br/>
            If the <see cref="P:System.Windows.Controls.ItemCollection.SortDescriptions"/>
            collection of the submitted <paramref name="node"/> is
            not empty, it will be cleared.<br/>
            This method is always being invoked, even if the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptions"/> dependency property
            is null. If you want to apply a custom sorting mechanism,
            simply override this method.
            </summary>
            <param name="node">The currently processed node, if any.
            This parameter is null if sort parameters should be set
            on the on the tree's <see cref="P:System.Windows.Controls.ItemsControl.Items"/>
            collection itself.
            </param>
            <param name="item">The item that is being represented
            by the node. This parameter is null if sort parameters
            should be set on the tree's <see cref="P:System.Windows.Controls.ItemsControl.Items"/>
            collection itself, or on the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/>.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ApplyNodeStyle(System.Windows.Controls.TreeViewItem,`0)">
            <summary>
            Applies the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyle"/> to a given tree node.
            Override this method in order to provide custom styling
            for selected nodes of the tree.<br/>
            This default implementation only applies a style, if the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyle"/> dependency property is not a
            null value, in order not to override default styles.
            </summary>
            <param name="treeNode">The node to be styled.</param>
            <param name="item">The bound item that is represented by the
            <paramref name="treeNode"/>.
            </param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectItemNode(`0)">
            <summary>
            Ensures that a node for a given item (and all its
            ancestors) has been created and selects it immediately.<br/>
            This method basically expands all ancestors of the submitted
            <paramref name="item"/> which makes sure the node
            will be available.
            </summary>
            <param name="item">The item that should be represented
            by an existing tree node.</param>
            <exception cref="T:System.InvalidOperationException">If the item's
            ancestor list does not lead back to the root items because
            the item does not belong to the tree, or the tree's rendered
            nodes and bound data are out of sync.</exception>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetTreeLayout">
            <summary>
            Gets the tree's current layout of expanded / selected
            nodes.
            </summary>
            <returns>The tree layout.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetExpandedNodes(System.Collections.Generic.List{System.String},System.Windows.Controls.ItemCollection)">
            <summary>
            Recursively determines all expanded nodes of the tree, and
            stores the qualified IDs of the underlying items in a list.
            </summary>
            <param name="nodeIds">The list to be populated.</param>
            <param name="nodes">The tree nodes to be processed recursively.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TryFindNode(`0)">
            <summary>
            Gets a given node of the tree. Note that with lazy loading
            enabled, the tree returns null, if the corresponding tree
            node has not been created yet.
            </summary>
            <param name="item">The item that is being represented
            by the node to be looked up.</param>
            <returns>The node that corresponds to the item, if any.
            Otherwise null.</returns>
            <exception cref="T:System.ArgumentNullException">If <paramref name="item"/>
            is a null reference.</exception>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TryFindNodeByKey(System.String)">
            <summary>
            Returns a node of the tree which represents a given item.
            Note that if lazy loading is enabled, the tree returns null,
            if the corresponding tree node has not been created yet.
            </summary>
            <param name="itemKey">The item identifier, as created by
            the <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetItemKey(`0)"/> method.</param>
            <returns>The node that matches the submitted key, if any.
            Otherwise null.</returns>
            <exception cref="T:System.ArgumentNullException">If <paramref name="itemKey"/>
            is a null reference.</exception>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TryFindItemNode(System.Windows.Controls.ItemCollection,System.String,System.Boolean)">
            <summary>
            Recursively searches the tree for a node that represents
            a given item starting at any given level of the tree. Note that
            with lazy loading enabled, this method returns null if the
            matching node has not been created yet.
            </summary>
            <param name="treeNodes">The items to be browsed recursively.</param>
            <param name="itemKey">The unique node ID of the item.</param>
            <param name="recurse">Whether to limit the search to the <paramref name="treeNodes"/>
            collection or not. If true, the descendants of all items will be searched
            recursively.</param>
            <returns>The matching node, if any. Otherwise null.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ResetNodeSelection">
            <summary>
            Resets the current selection by either selecting the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/>, or - if no root is available -
            removing selection of the currently selected item.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnSelectedItemChanged(System.Object,System.Windows.RoutedPropertyChangedEventArgs{System.Object})">
            <summary>
            Updates the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/> property if a new
            item has been selected. This causes a very small overhead, as
            a user-interaction causes the <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)"/>
            method to actively reselect the node, but keeps the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>
            entity reference and the visual tree in sync.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnRightMouseButtonUp(System.Object,System.Windows.Input.MouseButtonEventArgs)">
            <summary>
            Intercepts right mouse button clicks an checks whether a tree
            node was clicked. If this is the case, the node will be selected
            in case it's not selected an the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClick"/>
            dependency property is set.<br/>
            If the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenu"/> property is set and no custom
            context menu was assigned to the item, the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenu"/>
            will be opened with its <see cref="P:System.Windows.Controls.ContextMenu.PlacementTarget"/> property
            set to the clicked tree node. Right clicks on a <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/>
            will be ignored.
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ExpandAll">
            <summary>
            Expands all nodes of the tree. This means that nodes
            for all items will be created even if <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/>
            is set to true.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.CollapseAll">
            <summary>
            Collapses all nodes of the tree. 
            </summary>
            <remarks>If <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/> is set to true,
            the footprint of the tree may be reduced by invoking
            <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Refresh"/>. This automatically discards all
            previously created nodes and only recreates the (visible)
            root nodes.</remarks>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ApplyAutoCollapse">
            <summary>
            Collapses all tree nodes that are not direct ancestors of
            the currently selected item's node. This method is being
            invoked every time the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/> property
            is being changed, even if <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapse"/> is
            false.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.HasChildItems(`0)">
            <summary>
            Checks whether a given item provides child items. This
            method is being invoked in order to determine whether
            to render an expander on a given node.<br/>
            The default implemenation just invokes
            <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetChildItems(`0)"/> and checks whether the returned
            collection is empty or not.
            </summary>
            <remarks>
            You should override this method if invoking
            <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetChildItems(`0)"/> is an expensive operation
            (e.g. because data needs to be retrieved from a web
            service). In case there is no possibility for a cheaper solution,
            you may just return true: In that case, an expander will
            be rendered and removed as soon as the user attempts to
            expand the node, if there are no child items available.<br/>
            However: Overriding this method is pointless if
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> is set to true. In that
            case, this method will not be used as
            <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetChildItems(`0)"/> is being invoked anyway to get
            the observed collection.
            </remarks>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetParentItemList(`0)">
            <summary>
            Gets a list of all ancestors of a given item up to the
            root element, excluding the item itself. The root element
            is supposed to be contained at index 0, while the immediate
            parent is being placed at the end of the list.
            </summary>
            <param name="child">The processed item that marks the
            starting point.</param>
            <returns>A list of all the item's parents.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsChildOf(`0,`0)">
            <summary>
            Recursively checks whether an item has a given ancestor.
            </summary>
            <param name="child">A potential child element to be evaluated.</param>
            <param name="parent">The potential parent.</param>
            <returns>True in case the <paramref name="parent"/> item is either
            a direct or indirect parent of the <paramref name="child"/> item.</returns>
            <remarks>Beware: In case of circular references, calling this
            method results in a stack overflow.</remarks>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetItemKey(`0)">
            <summary>
            Generates a unique identifier for a given
            item that is represented as a node of the
            tree.
            </summary>
            <param name="item">An item which is represented
            by a tree node.</param>
            <returns>A unique key that represents the item.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetChildItems(`0)">
            <summary>
            Gets all child items of a given parent item. The
            tree needs this method to properly traverse the
            logic tree of a given item.<br/>
            Important: If you plan to have the tree automatically
            update itself if nested content is being changed, you
            the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> property must be
            true, and the collection that is being returned
            needs to implement the <see cref="T:System.Collections.Specialized.INotifyCollectionChanged"/>
            interface (e.g. by returning an collection of type
            <see cref="T:System.Collections.ObjectModel.ObservableCollection`1"/>.
            </summary>
            <param name="parent">A currently processed item that
            is being represented as a node of the tree.</param>
            <returns>All child items to be represented by the
            tree. The returned collection needs to implement
            <see cref="T:System.Collections.Specialized.INotifyCollectionChanged"/> if the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> feature is supposed
            to work.</returns>
            <remarks>If this is an expensive operation, you should
            override <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.HasChildItems(`0)"/> which
            invokes this method by default.</remarks>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.GetParentItem(`0)">
            <summary>
            Gets the parent of a given item, if available. If
            the item is a top-level element, this method is supposed
            to return a null reference.
            </summary>
            <param name="item">The currently processed item.</param>
            <returns>The parent of the item, if available.</returns>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemChangedEvent">
            <summary>
            A custom routed event which is fired if the
            <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemProperty"/> of the tree
            was changed.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RaiseSelectedItemChangedEvent(`0,`0)">
            <summary>
            Fires the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemChangedEvent"/> routed
            event.
            </summary>
            <param name="newItem">The currently selected tree item,
            or null, if no item is selected.</param>
            <param name="oldItem">The previously selected item, if
            any.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ItemsProperty">
            <summary>
            Gets or sets the items to be bound to three.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ItemsPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ItemsProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnItemsPropertyChanged(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IEnumerable{`0})">
            <summary>
            Renders the tree if the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> property
            was changed. If <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefresh"/>
            is true, the current layout will be reapplied.
            </summary>
            <param name="oldItems">The items that are currently bound
            to the tree or null, if no data has been assigned yet.</param>
            <param name="newItems">The new items that will be bound to
            the tree or null, if the tree is being cleared.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemProperty">
            <summary>
            Gets or sets the currently selected item, if any. Setting a null
            reference deselects the currently selected node.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnSelectedItemPropertyChanged(`0,`0)">
            <summary>
            Handles updates of the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/> property
            by adjusting the currently selected node. If the node that represents
            <paramref name="newValue"/> has not yet been created, all
            the item's parent nodes will be expanded and displayed on the UI.
            </summary>
            <param name="oldValue">The previously selected item, or a null
            reference, if no item was selected before.</param>
            <param name="newValue">The item to be selected on the tree. If this
            value is null, the root node will be selected if possible. Otherwise,
            the current selection will be cleared.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoadingProperty">
            <summary>
            Gets or sets whether tree nodes are being created on demand. If set to
            true (default value), nodes are being created as soon as they are going
            to be displayed the first time because their parent node is being expanded.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoadingPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoadingProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodesProperty">
            <summary>
            If enabled along with lazy loading, the tree automatically
            discards tree nodes if their parent is being collapsed.
            This keeps the memory footprint at a minimum (only visible nodes exist
            in memory), but re-expanding a node also requires recreation of its
            child nodes. This property defaults to true.<br/>
            Important: This feature is only applied if <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/>
            is true as well.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodesPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodesProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodes"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItemsProperty">
            <summary>
            If set to true, the control observes not only the directly bound
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> collection, but also all rendered child
            collections for changes in order to reflect updates of the data
            source.<br/>
            If this property is set to false, you can always update the
            tree by invoking <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Refresh"/> or one of its overloads.
            This property also does not affect the behaviour of the main
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> property. Changing <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> always
            recreates and fully updates the tree.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItemsPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItemsProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeProperty">
            <summary>
            The underlying WPF <see cref="T:System.Windows.Controls.TreeView"/>
            control.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreePropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="T:System.Windows.Controls.TreeView"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStyleProperty">
            <summary>
            The style to be attached to the control's <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeProperty"/>.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStylePropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStyleProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStyle"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNodeProperty">
            <summary>
            A custom root node, which can be declared for the tree. If this
            property is not null, All items of the tree will be rendered
            as childs of this item.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNodePropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNodeProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefreshProperty">
            <summary>
            This property defines whether the tree's layout (selected,
            expanded nodes) should be preserved as good as possible,
            if the tree is being recreated due to a new data source
            or a refresh.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefreshPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefreshProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefresh"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyleProperty">
            <summary>
            A style which is explicitly applied to every tree node except
            the custom <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/>.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStylePropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyleProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyle"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptionsProperty">
            <summary>
            A collection of <see cref="T:System.ComponentModel.SortDescription"/> objects which is applied
            on all nodes, the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/> (unless it already contains
            sort descriptions), and the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Tree"/> itself.<br/>
            If you need more control over sort descriptions, you can override
            the virtual <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ApplySorting(System.Windows.Controls.TreeViewItem,`0)"/> method.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptionsPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptionsProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptions"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClickProperty">
            <summary>
            If set to true, treeview items are automatically selected on right clicks,
            which simplifies context menu handling.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClickPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClickProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClick"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenuProperty">
            <summary>
            Defines a context menu to be assigned to open on all nodes of
            the tree. If this property is set, the context menu will be
            displayed if a node of the tree is being right-clicked, *and*
            no custom context menu has been assigned to the node.<br/>
            When handling menu-related events, the clicked node that
            caused the event can be determined by accessing the menu's
            <see cref="P:System.Windows.Controls.ContextMenu.PlacementTarget"/> property.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenuPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes on the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenuProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenu"/> property wrapper, updates should be handled here.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapseProperty">
            <summary>
            If set to true, the tree will automatically collapse all nodes
            that do not need to be expanded in order to display the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapsePropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            A static callback listener which is being invoked if the
            <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapseProperty"/> dependency property has
            been changed. Invokes the <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnAutoCollapsePropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)"/>
            instance method of the changed instance.
            </summary>
            <param name="d">The currently processed owner of the property.</param>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.OnAutoCollapsePropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Handles changes of the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapseProperty"/> dependency property. As
            WPF internally uses the dependency property system and bypasses the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapse"/> property wrapper, updates of the property's value
            should be handled here.<br/>
            If set to true, the tree will automatically collapse all nodes
            that do not need to be expanded in order to display the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>.
            </summary>
            <param name="e">Provides information about the updated property.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.#cctor">
            <summary>
            Inits the control's properties and events.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Monitor">
            <summary>
            Used to track modifications in child collections of rendered
            items if the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems"/> dependency
            property is true.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RecursiveNodeList">
            <summary>
            Gets an enumerator that provides recursive browsing through
            all nodes of the tree. Note that this enumerator may not return
            nodes for all elements in the bound <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> collection
            if lazy loading is enabled, but traverses the tree's existing
            nodes (<see cref="T:System.Windows.Controls.TreeViewItem"/> instances).<br/>
            </summary>
        </member>
        <member name="E:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemChanged">
            <summary>
            A custom event which is fired if the <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>
            of the tree was changed.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ItemsProperty"/>
            dependency property:<br/>
            Gets or sets the items to be bound to three.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemProperty"/>
            dependency property:<br/>
            Gets or sets the currently selected item, if any. Setting a null
            reference deselects the currently selected node.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoadingProperty"/>
            dependency property:<br/>
            Gets or sets whether tree nodes are being created on demand. If set to
            true (default value), nodes are being created as soon as they are going
            to be displayed the first time because their parent node is being expanded.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodesResolved">
            <summary>
            Resolves whether collapses nodes should be cleared or
            not. This depends on both <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/>
            and <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodes"/> dependency
            properties.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodes">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ClearCollapsedNodesProperty"/>
            dependency property:<br/>
            If enabled along with lazy loading, the tree automatically
            discards tree nodes if their parent is being collapsed.
            This keeps the memory footprint at a minimum (only visible nodes exist
            in memory), but re-expanding a node also requires recreation of its
            child nodes. This property defaults to true.<br/>
            Important: This feature is only applied if <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.IsLazyLoading"/>
            is true as well.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItems">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.ObserveChildItemsProperty"/>
            dependency property:<br/>
            If set to true, the control observes not only the directly bound
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> collection, but also all rendered child
            collections for changes in order to reflect updates of the data
            source.<br/>
            If this property is set to false, you can always update the
            tree by invoking <see cref="M:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Refresh"/> or one of its overloads.
            This property also does not affect the behaviour of the main
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> property. Changing <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Items"/> always
            recreates and fully updates the tree.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.Tree">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeProperty"/>
            dependency property:<br/>
            Gets or sets the underlying WPF <see cref="T:System.Windows.Controls.TreeView"/> control.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStyle">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeStyleProperty"/>
            dependency property:<br/>
            The style to be attached to the control's <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeProperty"/>.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNodeProperty"/>
            dependency property:<br/>
            A custom root node, which can be declared for the tree. If this
            property is not null, All items of the tree will be rendered
            as childs of this item.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefresh">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.PreserveLayoutOnRefreshProperty"/>
            dependency property:<br/>
            Gets or sets  whether the tree's layout (selected,
            expanded nodes) should be preserved as good as possible,
            if the tree is being recreated due to a new data source
            or a refresh.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyle">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.TreeNodeStyleProperty"/>
            dependency property:<br/>
            A style which is explicitly applied to every <see cref="T:System.Windows.Controls.TreeViewItem"/>
            except the custom <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.RootNode"/>.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptions">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeSortDescriptionsProperty"/>
            dependency property:<br/>
            A collection of <see cref="T:System.ComponentModel.SortDescription"/> objects which is applied
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClick">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectNodesOnRightClickProperty"/>
            dependency property:<br/>
            If set to true, treeview items are automatically selected on right clicks,
            which simplifies context menu handling.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenu">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.NodeContextMenuProperty"/>
            dependency property:<br/>
            Defines a context menu to be assigned to open on all nodes of
            the tree. If this property is set, the context menu will be
            displayed if a node of the tree is being right-clicked, *and*
            no custom context menu has been assigned to the node.<br/>
            When handling menu-related events, the clicked node that
            caused the event can be determined by accessing the menu's
            <see cref="P:System.Windows.Controls.ContextMenu.PlacementTarget"/> property.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapse">
            <summary>
            A property wrapper for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.AutoCollapseProperty"/>
            dependency property:<br/>
            If set to true, the tree will automatically collapse all nodes
            that do not need to be expanded in order to display the
            <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>.
            </summary>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.Properties.Resources">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.Properties.Resources.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.Properties.Resources.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.TreeUtil">
            <summary>
            Provides static helper methods.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeUtil.ClearDummyChildNode(System.Windows.Controls.TreeViewItem)">
            <summary>
            Checks whether a given tree node contains a dummy node to
            ensure it's rendered with an expander, and removes the node.
            </summary>
            <param name="treeNode">The node to be checked for dummy
            child nodes.</param>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeUtil.ContainsDummyNode(System.Windows.Controls.TreeViewItem)">
            <summary>
            Validates whether a given node contains a single dummy item,
            which was added to ensure the submitted tree node renders
            an expander.
            </summary>
            <param name="treeNode">The tree node to be validated.</param>
            <returns>True if the node contains a dummy item.</returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeUtil.NeedsRefreshOnChildsUpdate(System.Windows.Controls.TreeViewItem)">
            <summary>
            Determines whether a given tree node's <see cref="P:System.Windows.Controls.ItemsControl.Items"/>
            collection needs to be explicitely refreshed if it was changed. This
            is the case if the collection is either sorted or filtered. 
            </summary>
            <param name="node"></param>
            <returns></returns>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeUtil.BrowseNodes(System.Windows.Controls.ItemCollection)">
            <summary>
            Recursively browses all descendants of a given item, starting at
            the item's child collection
            </summary>
            <param name="nodes">A collection of <see cref="T:System.Windows.Controls.TreeViewItem"/>
            instances to be processed recursively.</param>
            <returns>An enumerator for the tree's items, starting with the
            submitted <paramref name="nodes"/> collection.</returns>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.TreeLayout">
            <summary>
            Encapsulates the basic layout (selected / expanded nodes)
            of a tree control.
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeLayout.selectedItemId">
            <summary>
            The ID of the selected item, if any. Defaults to null
            (no node is selected).
            </summary>
        </member>
        <member name="F:Hardcodet.Wpf.GenericTreeView.TreeLayout.expandedNodeIds">
            <summary>
            A list of expanded nodes.
            </summary>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.TreeLayout.IsNodeExpanded(System.String)">
            <summary>
            Checks whether a given node is supposed to be
            expanded or not.
            </summary>
            <param name="nodeId">The ID of the processed node.</param>
            <returns>True if <paramref name="nodeId"/> is contained
            in the list of expanded nodes.</returns>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeLayout.SelectedItemId">
            <summary>
            The selected group item.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.TreeLayout.ExpandedNodeIds">
            <summary>
            A list of expanded nodes.
            </summary>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.RoutedTreeItemEventHandler`1">
            <summary>
            Event handler signature for the
            <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemChangedEvent"/>
            routed event.
            </summary>
            <typeparam name="T">The type of the tree's items.</typeparam>
            <param name="sender">The event source.</param>
            <param name="e">Provides both new and old processed item.</param>
        </member>
        <member name="T:Hardcodet.Wpf.GenericTreeView.RoutedTreeItemEventArgs`1">
            <summary>
            Event arguments for the <see cref="F:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItemChangedEvent"/>
            routed event.
            </summary>
            <typeparam name="T">The type of the tree's items.</typeparam>
        </member>
        <member name="M:Hardcodet.Wpf.GenericTreeView.RoutedTreeItemEventArgs`1.#ctor(`0,`0)">
            <summary>
            Creates the event args.
            </summary>
            <param name="newItem">The selected item, if any.</param>
            <param name="oldItem">The previously selected item, if any.</param>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.RoutedTreeItemEventArgs`1.NewItem">
            <summary>
            The currently selected item that caused the event. If
            the tree's <see cref="P:Hardcodet.Wpf.GenericTreeView.TreeViewBase`1.SelectedItem"/>
            property is null, so is this parameter.
            </summary>
        </member>
        <member name="P:Hardcodet.Wpf.GenericTreeView.RoutedTreeItemEventArgs`1.OldItem">
            <summary>
            The previously selected item, if any. Might be null
            if no item was selected before.
            </summary>
        </member>
    </members>
</doc>
